Minecraft Skin Editor
Draw, erase, pick colors, and edit 64×64 Minecraft skin textures with a live interactive 3D character preview.
Standard 64×64 PNG skins work in both Minecraft Java Edition and Bedrock Edition.
2D 64×64 UV Texture Canvas
3D Interactive Paint & Orbit Preview
Painting on: Base Body SkinHow to Use Minecraft Skin Editor
- 01.Upload an existing 64×64 PNG skin file or start with the default Steve/Alex template.
- 02.Select the Brush, Eraser, Eyedropper, or Fill tool and choose your active color swatch.
- 03.Paint pixels on the 2D UV texture canvas while inspecting changes live on the 3D character preview.
- 04.Click Download Skin (.png) to save your finished skin ready for Minecraft.
How It Works
Uses an HTML5 2D pixel canvas synchronized in real time with a WebGL Three.js 3D character mesh mapped to standard Minecraft 64×64 UV coordinates.
Supported Formats & Outputs
- • PNG (64×64 Standard)
- • PNG (64×32 Legacy imported as 64×64)
Common Questions about Minecraft Skin Editor
Can I use the exported skin in both Java and Bedrock Edition?
Yes. Standard 64×64 PNG skin textures are natively compatible with both Java Edition and Bedrock Edition.
Does the editor support outer hat and jacket layers?
Yes. You can paint on the full 64×64 UV sheet including outer overlay regions and toggle outer layers in the 3D preview.
Related Minecraft Tools
View all in Minecraft Skin Tools →Minecraft Skin Viewer
Upload any Minecraft skin to inspect it on an interactive 3D character model with Classic/Slim arms, animations, and PNG snapshot export.
Minecraft Skin Model Converter
Convert Minecraft skins between Classic (4px Steve) and Slim (3px Alex) arm models or upgrade 64×32 legacy skins to modern 64×64 format.
Minecraft Skin Checker
Validate Minecraft skin PNG dimensions, binary file signatures, base-layer opacity rules, and auto-detect Slim vs Classic arm layouts.
Minecraft Skin Pack Generator
Create multi-skin Minecraft Bedrock Edition skin packs (.mcpack) and Java Edition skin collections (.zip) by uploading PNG skins or importing players by username.